![]() (The keybind was fantastic though!)īasically, I'm trying to get the words (or line) "stands up" to be highlighted in red. Sadly the documentation on this topic wans't helpful at all. what is actually done on the trigger? I don't know. From what I see, there's the options for name (name of the trigger that you define), send plain text (guessing that is if I wanted to run a command on the trigger?), then 0-6, which is um. For example, start typing heand hit TABuntil helpappears in command line. addCmdLineSuggestion addCmdLineSuggestion(name, suggestion) Add suggestion for tab completion for specified command line. Where do I define them? I managed to type in something once (and since deleted) and it said the trigger was activated, but the color never happened. Mudlet Object Functions Collection of functions to manipulate Mudlet's scripting objects - triggers, aliases, and so forth. So I'm sitting at the triggers page and keep getting the message when I activate that no patterns are defined. Just clicked "this is what I want triggered" and then "this is what I want the trigger to do". I have found some "answers", but it's in code (I'm assuming LUA?), and I've never coded with clients. I'm trying to figure how to trigger a color on various text options. I own zMud and am quite familiar with how things work, but it no longer works (and unsupported with Win 10 and I'm not paying again to play text games hah). ![]() ![]() Just re-started playing muds after over a decade off. I realize this isnt a huge issue, I can simply type in e n s w u d every time i want to move, but id rather keypad it.Īs im used to doing this, its frustrating when I build.Hey, new to Mudlet. I am unsure why I need two sets of arrow keys but this computer, has that set up. I assume this is because up and down are also the same as the up and down arrow keys. Which confuses me again because west and east work fine, but north and south do not. Instead of moving me north or south, it ignores the keybinding completely and moves up and down in my input bar, as if im pressing the up arrow or down arrow. So when trying to set Keypad + 8 to north and Keypad + 2 to south, it is ignored. I have read the wiki and the solution doesnt matter, because my Keypad doesnt use "Keypad + number" it uses "Keypad + direction" I am currently using Mudlet in Linux on Virtual Machine by Oracle. UOSSMUD includes the job system and classes of Final Fantasy Tactics, with many abilities and jobs from. We also wanted to make a game as good as the ones you're nostalgic for. But we weren't content with mere nostalgia. Similar but never the same, so heres the issue im having. The Unofficial Squaresoft MUD is based on the worlds and combat systems of your favorite Squaresoft games. I have not read any posts that solve my particular issue, or even address it, but didnt want to ignore the red text message at the bottom stating my topic is similar to others. Priority listing would automatically have F1 be prime target and so forth. You could use the same concept, but in addition to listing them you would also have the script set the macro to your desired targets, and have the list show you which key they're under. If they enter I get a label that lists targets in the area, prioritized. What I do is keep a list of personal enemies and have a script watch for their entry into a battle. It's not hard to track who enters a fight. In all honesty, this sounds needlessly complex. Oh and it's not only the targets I rearrange, I sometimes need to change pk1 to pk2 etc.Īny tips how this can be solved is much appreciated, I doubt I'm the only one with the need to fast rearrange my targets/commands and their order in combat.įredrik wrote:Thank you for your answer:) ![]() In zmud I can hit ctrl+F1 and I get a textbox up that I can change in two seconds, pointing my mouse to get inside settings and look up the key in a list just takes too long time. ![]() Let's say name5 jumps in unexpected and I need to put him between name1 and name2 under my F1 key. What I use is for example F1 = pk1 name1,name2 F2 = pk2 name3,name4. Unfortunately I doubt that writing a series of complex scripts and triggers will do the work for me. I have used zmud for like 10 years and I dont expect mudlet to function exactly like it, I merely need some basic things to work out for me so I can use mudlet instead of it. I understand that the system mudlet uses is very flexible, and I must say I'm very impressed with it's progress in so short time. ![]()
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